(function(){ var EXTUTIL = Ext.util, EACH = Ext.each, TRUE = true, FALSE = false; /** * @class Ext.util.Observable * Base class that provides a common interface for publishing events. Subclasses are expected to * to have a property "events" with all the events defined, and, optionally, a property "listeners" * with configured listeners defined.<br> * For example: * <pre><code> Employee = Ext.extend(Ext.util.Observable, { constructor: function(config){ this.name = config.name; this.addEvents({ "fired" : true, "quit" : true }); // Copy configured listeners into *this* object so that the base class's // constructor will add them. this.listeners = config.listeners; // Call our superclass constructor to complete construction process. Employee.superclass.constructor.call(this, config) } }); </code></pre> * This could then be used like this:<pre><code> var newEmployee = new Employee({ name: employeeName, listeners: { quit: function() { // By default, "this" will be the object that fired the event. alert(this.name + " has quit!"); } } }); </code></pre> */ EXTUTIL.Observable = function(){ /** * @cfg {Object} listeners (optional) <p>A config object containing one or more event handlers to be added to this * object during initialization. This should be a valid listeners config object as specified in the * {@link #addListener} example for attaching multiple handlers at once.</p> * <br><p><b><u>DOM events from ExtJs {@link Ext.Component Components}</u></b></p> * <br><p>While <i>some</i> ExtJs Component classes export selected DOM events (e.g. "click", "mouseover" etc), this * is usually only done when extra value can be added. For example the {@link Ext.DataView DataView}'s * <b><code>{@link Ext.DataView#click click}</code></b> event passing the node clicked on. To access DOM * events directly from a Component's HTMLElement, listeners must be added to the <i>{@link Ext.Component#getEl Element}</i> after the Component * has been rendered. A plugin can simplify this step:<pre><code> // Plugin is configured with a listeners config object. // The Component is appended to the argument list of all handler functions. Ext.DomObserver = Ext.extend(Object, { constructor: function(config) { this.listeners = config.listeners ? config.listeners : config; }, // Component passes itself into plugin's init method init: function(c) { var p, l = this.listeners; for (p in l) { if (Ext.isFunction(l[p])) { l[p] = this.createHandler(l[p], c); } else { l[p].fn = this.createHandler(l[p].fn, c); } } // Add the listeners to the Element immediately following the render call c.render = c.render.{@link Function#createSequence createSequence}(function() { var e = c.getEl(); if (e) { e.on(l); } }); }, createHandler: function(fn, c) { return function(e) { fn.call(this, e, c); }; } }); var combo = new Ext.form.ComboBox({ // Collapse combo when its element is clicked on plugins: [ new Ext.DomObserver({ click: function(evt, comp) { comp.collapse(); } })], store: myStore, typeAhead: true, mode: 'local', triggerAction: 'all' }); * </code></pre></p> */ var me = this, e = me.events; if(me.listeners){ me.on(me.listeners); delete me.listeners; } me.events = e || {}; }; EXTUTIL.Observable.prototype = { // private filterOptRe : /^(?:scope|delay|buffer|single)$/, /** * <p>Fires the specified event with the passed parameters (minus the event name).</p> * <p>An event may be set to bubble up an Observable parent hierarchy (See {@link Ext.Component#getBubbleTarget}) * by calling {@link #enableBubble}.</p> * @param {String} eventName The name of the event to fire. * @param {Object...} args Variable number of parameters are passed to handlers. * @return {Boolean} returns false if any of the handlers return false otherwise it returns true. */ fireEvent : function(){ var a = Array.prototype.slice.call(arguments, 0), ename = a[0].toLowerCase(), me = this, ret = TRUE, ce = me.events[ename], cc, q, c; if (me.eventsSuspended === TRUE) { if (q = me.eventQueue) { q.push(a); } } else if(typeof ce == 'object') { if (ce.bubble){ if(ce.fire.apply(ce, a.slice(1)) === FALSE) { return FALSE; } c = me.getBubbleTarget && me.getBubbleTarget(); if(c && c.enableBubble) { cc = c.events[ename]; if(!cc || typeof cc != 'object' || !cc.bubble) { c.enableBubble(ename); } return c.fireEvent.apply(c, a); } } else { a.shift(); ret = ce.fire.apply(ce, a); } } return ret; }, /** * Appends an event handler to this object. * @param {String} eventName The name of the event to listen for. * @param {Function} handler The method the event invokes. * @param {Object} scope (optional) The scope (<code><b>this</b></code> reference) in which the handler function is executed. * <b>If omitted, defaults to the object which fired the event.</b> * @param {Object} options (optional) An object containing handler configuration. * properties. This may contain any of the following properties:<ul> * <li><b>scope</b> : Object<div class="sub-desc">The scope (<code><b>this</b></code> reference) in which the handler function is executed. * <b>If omitted, defaults to the object which fired the event.</b></div></li> * <li><b>delay</b> : Number<div class="sub-desc">The number of milliseconds to delay the invocation of the handler after the event fires.</div></li> * <li><b>single</b> : Boolean<div class="sub-desc">True to add a handler to handle just the next firing of the event, and then remove itself.</div></li> * <li><b>buffer</b> : Number<div class="sub-desc">Causes the handler to be scheduled to run in an {@link Ext.util.DelayedTask} delayed * by the specified number of milliseconds. If the event fires again within that time, the original * handler is <em>not</em> invoked, but the new handler is scheduled in its place.</div></li> * <li><b>target</b> : Observable<div class="sub-desc">Only call the handler if the event was fired on the target Observable, <i>not</i> * if the event was bubbled up from a child Observable.</div></li> * </ul><br> * <p> * <b>Combining Options</b><br> * Using the options argument, it is possible to combine different types of listeners:<br> * <br> * A delayed, one-time listener. * <pre><code> myDataView.on('click', this.onClick, this, { single: true, delay: 100 });</code></pre> * <p> * <b>Attaching multiple handlers in 1 call</b><br> * The method also allows for a single argument to be passed which is a config object containing properties * which specify multiple handlers. * <p> * <pre><code> myGridPanel.on({ 'click' : { fn: this.onClick, scope: this, delay: 100 }, 'mouseover' : { fn: this.onMouseOver, scope: this }, 'mouseout' : { fn: this.onMouseOut, scope: this } });</code></pre> * <p> * Or a shorthand syntax:<br> * <pre><code> myGridPanel.on({ 'click' : this.onClick, 'mouseover' : this.onMouseOver, 'mouseout' : this.onMouseOut, scope: this });</code></pre> */ addListener : function(eventName, fn, scope, o){ var me = this, e, oe, ce; if (typeof eventName == 'object') { o = eventName; for (e in o) { oe = o[e]; if (!me.filterOptRe.test(e)) { me.addListener(e, oe.fn || oe, oe.scope || o.scope, oe.fn ? oe : o); } } } else { eventName = eventName.toLowerCase(); ce = me.events[eventName] || TRUE; if (typeof ce == 'boolean') { me.events[eventName] = ce = new EXTUTIL.Event(me, eventName); } ce.addListener(fn, scope, typeof o == 'object' ? o : {}); } }, /** * Removes an event handler. * @param {String} eventName The type of event the handler was associated with. * @param {Function} handler The handler to remove. <b>This must be a reference to the function passed into the {@link #addListener} call.</b> * @param {Object} scope (optional) The scope originally specified for the handler. */ removeListener : function(eventName, fn, scope){ var ce = this.events[eventName.toLowerCase()]; if (typeof ce == 'object') { ce.removeListener(fn, scope); } }, /** * Removes all listeners for this object */ purgeListeners : function(){ var events = this.events, evt, key; for(key in events){ evt = events[key]; if(typeof evt == 'object'){ evt.clearListeners(); } } }, /** * Adds the specified events to the list of events which this Observable may fire. * @param {Object|String} o Either an object with event names as properties with a value of <code>true</code> * or the first event name string if multiple event names are being passed as separate parameters. * @param {string} Optional. Event name if multiple event names are being passed as separate parameters. * Usage:<pre><code> this.addEvents('storeloaded', 'storecleared'); </code></pre> */ addEvents : function(o){ var me = this; me.events = me.events || {}; if (typeof o == 'string') { var a = arguments, i = a.length; while(i--) { me.events[a[i]] = me.events[a[i]] || TRUE; } } else { Ext.applyIf(me.events, o); } }, /** * Checks to see if this object has any listeners for a specified event * @param {String} eventName The name of the event to check for * @return {Boolean} True if the event is being listened for, else false */ hasListener : function(eventName){ var e = this.events[eventName.toLowerCase()]; return typeof e == 'object' && e.listeners.length > 0; }, /** * Suspend the firing of all events. (see {@link #resumeEvents}) * @param {Boolean} queueSuspended Pass as true to queue up suspended events to be fired * after the {@link #resumeEvents} call instead of discarding all suspended events; */ suspendEvents : function(queueSuspended){ this.eventsSuspended = TRUE; if(queueSuspended && !this.eventQueue){ this.eventQueue = []; } }, /** * Resume firing events. (see {@link #suspendEvents}) * If events were suspended using the <tt><b>queueSuspended</b></tt> parameter, then all * events fired during event suspension will be sent to any listeners now. */ resumeEvents : function(){ var me = this, queued = me.eventQueue || []; me.eventsSuspended = FALSE; delete me.eventQueue; EACH(queued, function(e) { me.fireEvent.apply(me, e); }); } }; var OBSERVABLE = EXTUTIL.Observable.prototype; /** * Appends an event handler to this object (shorthand for {@link #addListener}.) * @param {String} eventName The type of event to listen for * @param {Function} handler The method the event invokes * @param {Object} scope (optional) The scope (<code><b>this</b></code> reference) in which the handler function is executed. * <b>If omitted, defaults to the object which fired the event.</b> * @param {Object} options (optional) An object containing handler configuration. * @method */ OBSERVABLE.on = OBSERVABLE.addListener; /** * Removes an event handler (shorthand for {@link #removeListener}.) * @param {String} eventName The type of event the handler was associated with. * @param {Function} handler The handler to remove. <b>This must be a reference to the function passed into the {@link #addListener} call.</b> * @param {Object} scope (optional) The scope originally specified for the handler. * @method */ OBSERVABLE.un = OBSERVABLE.removeListener; /** * Removes <b>all</b> added captures from the Observable. * @param {Observable} o The Observable to release * @static */ EXTUTIL.Observable.releaseCapture = function(o){ o.fireEvent = OBSERVABLE.fireEvent; }; function createTargeted(h, o, scope){ return function(){ if(o.target == arguments[0]){ h.apply(scope, Array.prototype.slice.call(arguments, 0)); } }; }; function createBuffered(h, o, l, scope){ l.task = new EXTUTIL.DelayedTask(); return function(){ l.task.delay(o.buffer, h, scope, Array.prototype.slice.call(arguments, 0)); }; }; function createSingle(h, e, fn, scope){ return function(){ e.removeListener(fn, scope); return h.apply(scope, arguments); }; }; function createDelayed(h, o, l, scope){ return function(){ var task = new EXTUTIL.DelayedTask(), args = Array.prototype.slice.call(arguments, 0); if(!l.tasks) { l.tasks = []; } l.tasks.push(task); task.delay(o.delay || 10, function(){ l.tasks.remove(task); h.apply(scope, args); }, scope); }; }; EXTUTIL.Event = function(obj, name){ this.name = name; this.obj = obj; this.listeners = []; }; EXTUTIL.Event.prototype = { addListener : function(fn, scope, options){ var me = this, l; scope = scope || me.obj; if(!me.isListening(fn, scope)){ l = me.createListener(fn, scope, options); if(me.firing){ // if we are currently firing this event, don't disturb the listener loop me.listeners = me.listeners.slice(0); } me.listeners.push(l); } }, createListener: function(fn, scope, o){ o = o || {}; scope = scope || this.obj; var l = { fn: fn, scope: scope, options: o }, h = fn; if(o.target){ h = createTargeted(h, o, scope); } if(o.delay){ h = createDelayed(h, o, l, scope); } if(o.single){ h = createSingle(h, this, fn, scope); } if(o.buffer){ h = createBuffered(h, o, l, scope); } l.fireFn = h; return l; }, findListener : function(fn, scope){ var list = this.listeners, i = list.length, l; scope = scope || this.obj; while(i--){ l = list[i]; if(l){ if(l.fn == fn && l.scope == scope){ return i; } } } return -1; }, isListening : function(fn, scope){ return this.findListener(fn, scope) != -1; }, removeListener : function(fn, scope){ var index, l, k, me = this, ret = FALSE; if((index = me.findListener(fn, scope)) != -1){ if (me.firing) { me.listeners = me.listeners.slice(0); } l = me.listeners[index]; if(l.task) { l.task.cancel(); delete l.task; } k = l.tasks && l.tasks.length; if(k) { while(k--) { l.tasks[k].cancel(); } delete l.tasks; } me.listeners.splice(index, 1); ret = TRUE; } return ret; }, // Iterate to stop any buffered/delayed events clearListeners : function(){ var me = this, l = me.listeners, i = l.length; while(i--) { me.removeListener(l[i].fn, l[i].scope); } }, fire : function(){ var me = this, listeners = me.listeners, len = listeners.length, i = 0, l; if(len > 0){ me.firing = TRUE; var args = Array.prototype.slice.call(arguments, 0); for (; i < len; i++) { l = listeners[i]; if(l && l.fireFn.apply(l.scope || me.obj || window, args) === FALSE) { return (me.firing = FALSE); } } } me.firing = FALSE; return TRUE; } }; })();